The ID of the investment you wish to toggle for the province. The country tag of the country you wish to add or remove doom to/from. This debug command prints to the console heir history. This command adds the specified amount of innovativeness to the country with the specified tag. Powers are administrative, military, diplomatic, etc. Optional. They allow you to slightly ease the game, and significantly strengthen your state. The ID of the trait you wish to set for your country's military leader. The number of the map mode you wish to change the map to. The amount of levels to add in all technology types. May crash the game. This is a debug command - it tests the specified achievement. The tag of the country you wish to add authority to. Specify a negative number to subtract. Syntax colonize [province id] Province ID See argument information for Golden Bull IDs. This command enables and disables (toggles) god mode. power [stability key / idea group key / tech key] [country tag]. The amount of army tradition you wish to add. This command adds natives to the province with the specified ID. The country tag of the Buddhist country you wish to change the karma of. Specify a negative number to remove. The ID of the province you wish to spawn the actor in. Colonize Command Help & Examples | EU4 Cheats This command will kill the ruler of the specified country. The country tag of the country you wish to change the stability of. The amount of drill to set the country's sub units to. If not specified, they will be added to the country you are currently playing as. The amount you wish to increase to the prosperity progress percentage by. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. This is a debug command - it tests a specified event (and character). The tag of the country you wish for war to be declared upon (the defender). If those hotkeys aren't working for you, or need more help with using the console, see our console guide. Europa Universalis 4: Best Nations To Take Exploration Ideas - TheGamer Specify a negative number to remove doom. This command forms a union between the two specified countries. The command can be used to change the legitimacy of the specified country's leader. Optional. This is a toggle debug command. The date you wish to set the game date to. If revolts are disabled, using this command will turn them back on. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The country tag of the country you wish to repair all ships of. The amount of natives you wish to add to the aforementioned province. AI war declarations are declarations of war from countries that aren't controlled by players. If you do not specify a country tag, the incident will start in the country you are playing as. This console command will spread the revolution to the province with the specified ID. If no country tag is specified, this command will apply to the country that you are playing as. Colonies Tags? :: Europa Universalis IV General Discussions The level to set the center of trade in the specified province to. Specify a negative number to remove. Use the tag command to resume playing again. The ID of the province you wish to view province flags for. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). Specify -1 here to revert the combat dice to normal (making it random again). Specify a negative number to remove money from the Curia Treasury. If executed without a command as an argument, a list of all commands will be printed to the console. See argument information for religion school IDs. The tag of the country you wish to make this a core of. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. The ID of the province you wish to start a revolt within. EU4 cheats - a quick guide to console commands | PCGamesN The number you wish for the combat dice to always land on. flagship_light [name] [ability id] [ability id] [ability id]. This cheat adds 10% patriarch authority to the country with the specified tag. If specified, government reforms for the country with this tag will be cleared. Optional. I know for certain that one colonization idea provides 50% to range. This command prints information about the game's texture usage to the console. add_republican_tradition [amount] [country tag]. If not specified, your current nation will be affected. This command adds an issue, specified by its id/key, to parliament. Terrain ingcognita is the hiding of unknown (i.e. The value you wish to set the specified province's base tax to. The ability ID of an ability you wish to add to the newly created galley flagship. Specify a negative number to remove population. Specify a negative number to decrease a province's prosperity progress. The amount of harmony you wish to add. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). The country tag of the country that you wish to make a Tributary state. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. This command adds the specified amount to all 'power points'. The country tag of the country that you wish to play as. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. If specified, the country with this tag will be the country that assimilates the specified province. The speed you wish to run the game at, a number between 0 and 5. And to get closer to Africa, conquer some Portuguese islands. I am a fan of photography, web development, and education. Explorers and Conquistadors Optional. The amount of diplomatic power you wish to add. Or increase diplo tech or use the exploration or expansion idea group to extend your colonial range. This command restarts the debug timer. This command sets the AI's invasion target to the province with the specified ID. Note that this command applies to the Shinto religion. This command improves a country's opinion of another country by 100. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. If not specified, the country you are playing as will be affected. If you specify a country tag, the consort will be added to that country. The ID of the mission you wish to toggle mission completion for. See tags at. Optional. If specified, the country with the specified tag will have their liberty desire modified. The country tag of the country you wish to end the mission cooldown for. If not specified, the country you are playing as will become the overlord. This debug command prints to the console 'Not Successful'. add_loyalty [estate id] [amount] DLC: The Cossacks. The name of the trigger that you wish to assert. The amount of spy network points to add. imperial_authority [amount] [country tag]. The amount of population you wish to add to the specified province. I am playing with RNW. If the province is already a center of trade, its level will be adjusted to the specified level. The country you were playing as before will be controlled by AI. The tag of the country to make the revolution target. The tag of the country you wish to form a union. The country tag of the country you wish to add reform progress to. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. Sender. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. If not specified, the country you are playing as will be affected. You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. This debug command can be used to free up space from crash dumps. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. This is a toggle command. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. Note that this command only works for provinces that are a part of a colony. The tag of the country you wish to add a consort to. This command (without any arguments) reloads the game shaders. This command will add 100 Papal Influence to the country with the specified tag. This command will change the corruption of a specified country to the specified amount. This command adds the specified idea group to your country, or the specified country tag. The country tag of the country you wish to add/remove piety from. This console command starts the estate agenda with the specified ID. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. 1 Reply saturnus40 4 yr. ago subsurf cheats - Phoenix, AZ | about.me The leader's Shock rating, a number from 0-6. change_religion_court [court member id] [, This command sets the religion of the specified court member to the religion with the specified ID. This command will make the game attempt to reduce the amount of RAM (memory) it is using. A number. This command will make you play as (switch to) the specified country tag. This command toggles (enables and disables) fog of war (FoW). The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. A number. Increasing colonial range | Paradox Interactive Forums The tag of the country you wish to clear the consort flag from. 55 for 55%). This command makes the specified country the game's 'revolution target'. This is a debug command. If an amount is not specified, the default (999) will be applied. Optional. This command will print a list of global flags to the console. The name/ID of the window you wish to open or close. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The colonized province will become a core with the province's original characteristics (like religion and culture). The ID of the province flag you wish to clear. This command enables and disables (toggles) a specified country's lucky nation status. If not specified, a list of commands will be printed. The text you wish to search all commands for. The name of the newly created light flagship (i.e. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The admiral's Shock rating, a number from 0-6. Even if your capital is in the new world. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. Use 'timer' to see results/data collected. The tag of the country you wish to make the owner of the specified province. If a heir already exists, this command will replace the heir with a new heir. This is the amount of years that the consort's age will be set to. A number. If not specified, the country that you are playing as will be affected. If AI war declarations are turned on, using this command will turn them off (default). It is believed that the original function of this command was removed before the game was released. The message that you wish to print to the console (can include spaces). You can optionally specify either a mapname, postfx or filename (ending in .fx). My guess is using that math on all colonial regions will give you a grand total above 100. This command will change the mode of the game map to the specified map mode. This command makes a country no longer a march of another country. Lucky nations are generally France, England, Spain, Portugal . The amount of trust to add. HOI4 Console Commands This command gives your current nation 1000 splendor. If, as a second argument, a file name is provided (e.g. If you do not specify an institution, all institutions within the province will be embraced. The tag of the country with the capital you wish to discover. add_backer [province id] DLC: Common Sense. Reform IDs: The ID of the Golden Bull you wish to give to the current pope. The ID of the Shinto incident you wish to start. This command prints a specified amount of random RGB (color) values to the game.log file. This console command will change the country with the specified tag to Synthetics. This command adds the specified amount of sailors to the specified country. This command enables and disables (toggles) the visibility of debug information. For example, commands.txt. Console commands - Europa Universalis 4 Wiki - Paradox Wikis The amount of army professionalism to add. Negative numbers will decrease absolutism. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 Use the command 'combat_dice -1' to restore normal functionality (random). Optional. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment HOI4 Cheats . The ID of the province you wish to make a core. This command adds and removes piety from countries of the Muslim religion. This command will add or remove war exhaustion from a specified country. This command prints information about diplomatic relations to the game console. add_local_autonomy [province id] [amount]. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. If not specified, the leader will be spawned into your current country's military. This command enables infinite combat mode (unknown). This command creates an admiral with the specified shock, fire, maneuver and siege rating. Executing this command will print information about balances to the game.log file (not the console). NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. It will be saved in your game's installation folder. The ID of the province you wish to change the culture of. Synthetics is an easter egg state that can only be created through this console command. The ID of the province you wish to toggle FoW within. The ID of the province you wish to clear the flag from. This is a toggle command that turns instant colonization on and off. This command can be used to advance the progress of a missionary within a specified province. Note that there can only be one target of a revolution at any given time in EU4. The country tag or province ID of the country/province you wish to change the religion of. The country tag of the country you wish to have the opinion of changed. This command starts the integration process of one country into another. This command sets the specified consort flag for the specified country tag. This command reloads all lakes existing across the game. This will print price information to the game.log file. This command will toggle AI for the specified minister (see argument information for IDs). army_professionalism [amount] [country tag]. Specifying a negative amount reduces innovativeness. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. change_religion_court [court member id] [religion id]. If you do not specify an amount, the default (500) will be added. If not specified, the country you're playing as will be affected. This command adds an idea group to the country with the specified country tag. This console command adds the reform with the specified ID to the Holy Roman Empire. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. flagship_heavy [name] [ability id] [ability id] [ability id]. The country tag of the country you wish to add/remove church power from. Optional. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. This is a toggle command. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This command makes one country protectorate another. The country tag of the country that you wish to send the insult to. They might also have the advisor or some other bonus as well. 2. Optional. The country tag of the emperor you wish to kill. Anyway as pointed out to increase your colonial range you need: - increase your diplomatic tech - take the third Exploration idea (called Overseas Exploration) this increases your colonial range by +50% . EU4 Event ID List | EU4 Cheats Event IDs EU4 Event IDs Find below a list of all event IDs in EU4. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. declare_war [country tag] [country tag] [call allies]. The amount of Revolutionary Zeal you wish to add. I've been replacing advisors as often as possible after getting my first colonist, and I just finished conquering Kongo's coastline, and am in range of the 3 dev province just north of the cape, but not the cape itself, so I decided to savescum for the stupid advisor, and after 10 attempts (that's . The country tag of the country that declared the casus belli (the other country involved in the casus belli). Specify a negative number to remove. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. army_drill [amount] [country tag] DLC: Cradle of Civilization. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. A country tag. A number between 1 and 3. Specify a second country tag to send the Casus Belli from that country, rather than from the country you are currently playing as. Specify a negative number to remove doom. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. If not specified, this command will apply to the country you are currently playing as. religious_school [religious school id] [country tag] DLC: Cradle of Civilization. Specify a negative number to remove war exhaustion. The ID of the distaster you wish to start - e.g. Optional. Optional. This is a debug command. Thomadz 3 yr. ago A number between 0 and 50 - higher numbers make the combat sound less frequent. Province manpower is base manpower * manpower efficiency * local autonomy. This command updates the localisation file for the specified language tag (e.g. The ID of the province you wish to change the base manpower of. change_culture_court [court member id] [culture id]. This command is a debug tool - it prints collected data for the 'timer_start' command. This is a debug command. This command starts a golden age within the country of the specified country tag. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). A number. Optional - the amount of government ability points to add. The ID of the provice you wish to start the pirate within. It polls valid events. Specify a negative number to remove inflation. EU4 Cheats Colonize Command EU4 Colonize Command General Information This command colonizes the specified province for your current country. See our idea group ID list for IDs. Optional. Power points are powers like administrative power, military power, diplomatic power, etc for a country. If not specified, you will be granted the maximum amount of government ability points. The country tag of the country you wish to add the previously specified stability/idea/technology group to. This command adds the faction with the specified name to the country you are currently playing as. The tag of the country you wish to add manpower to. The name of the command you wish to receive help information for. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. If not specified, this will default to the country you are currently playing as. If a country tag is specified as a second argument, absolutism will be added to this country. The ID of the province you wish to win the siege for. So annoying. kill_consort [country tag] DLC: Rights of Man. For country tags, see our country tags list. The amount of base unrest you wish to add. The ID of the province you wish to spawn Jan Mayen in. The ID of the province you wish to view province modifiers for. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as. The admiral's Siege rating, a number from 0-6. The tag of the country you wish to toggle the lucky nation status of. The DLC key of the DLC you wish to show the landing page for. cash - Gives you 5K in cash. The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). This command adds the specified amount of manpower to the specified country tag. This console command adds the specified amount (number) of absolutism to the country you are playing as. 15 would be 15 years old. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. This command spawns Jan Mayen in the specified province. Optional. If not specified, the effects of this command will be applied to the country you are currently playing as. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. set_base_production [province id] [value]. Instant colonization, as you might've guessed, makes colonization instant. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). The leader's Maneuver rating, a number from 0-6. The ID of the trait you wish to remove from your ruler. This command adds the specified amount of devastation to the specified province. The ID of the imperial incident you wish to start. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. The country you wish to start the event within. Optional. A country tag. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. See argument information for more help. The amount of inflation you wish to add. The country tag of the country's leader you wish to change the legitimacy of. The tag of the country you wish to kill a cardinal within. This command adds the specified amount of navy tradition to the country with the specified country tag. This console command sets the age of your ruler to the specified amount of years. This console command adds the specified amount of reform desire to your current country. Institution IDs: The country tag of the country you wish to make all belonging spies fail. A number. This command adds the specified amount of population to the province with the specified provice ID. The first Idea of Exploration Ideas adds a Colonist. 0 being paused and 5 being the fastest setting. Optional. This debug command runs the code test with the specified code test ID. Optional. See argument information for court member types and culture IDs. 'English'). This cheat command adds the specified amount of administrative power to the country with the specified country tag. This is a debug command. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). If not specified, the country you are currently playing as will be affected. The ID of the province you wish to add population ID. This command prints out statistics attaining to power spending for all countries. invest [investment id] [province id] DLC: Dharma. harmonization [progress] [country tag] DLC: Mandate of Heaven. Optional. This console command sets the drill for all sub units to the specified amount. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). If not specified, a cardinal within the country you are currently playing as will be killed. This console command adds the specified amount of unrest (advancement) to the specified faction. The amount of navy tradition you wish to add. The country tag of the country you wish to discover the capital. The ID of the religious school you wish to set the target country's religious school to. This command can be used to add or remove liberty desire from a country, specified by its country tag. This command prints a list of all countries and their general ideas to the game.log file. This command will add the specified amount of army tradition to a specified country tag. This cheat will add the specified amount of stability to the specified country tag. This command will reload all regions on the map - useful for debugging and fixing bugs. This command reloads the game's trade winds. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. Court member IDs: The ID of the religion you wish to set the court member's to. Specify a negative value to remove Republican Tradition. Wait. Forming a Colonial Nation actually *reduces* Colonial range The ID of the character to pass to the event. See argument information for subject types and IDs. The tag of the country you wish to add to your interest. This command resets the personal deity of your current country. Optional. If someone else gets there first, make sure they can't expand eastward through Arizona or Oregon. Negative numbers can be used to decrease the absolutism of a country. This command adds the specified amount of government ability points to your current country. fervor [amount] [country tag] DLC: Wealth of Nations. The tag of the country you wish to add 10% patriarch authority to. So if you don't want to wait for one of your other provinces to core to extend your distance, just get fleet basing rights from a country that has a province close by. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). If not specified, all institutions within the province will be embraced. The country tag of the country you wish to annex the first specified country. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. The name of the actor, or mesh you wish to spawn. 2 would add 2000 manpower). The ID of the province you wish to colonize for the country you are currently playing as. Optional.The country tag of the country you wish to add to the innovativeness of. If specified, this command will change the drill of all sub units for the country with the specified country tag. If not specified, the idea group will be added to the country you are currently playing as. The ID of the province you wish to set the AI's invasion target to. This command will set your country's military leader's trait to the trait with the specified trait ID. If this is not specified, the country you are currently playing as will be affected. How to expand my colonial range in Europa Universalis 4 - Quora Optional. The ID of the idea group you wish to add.