Each pseudopod may reach up to 300 yards/meters from the deitys central mass. Details the entitys POW and typical magic point value, as well as listing the most appropriate spells the entity may employ. If reduced to zero hit points, Utulls-Hrher explodes, its milk flying outward to cover everything nearby. Mindless: at any moment, the dreaming entity may send forth a tentacle of negativity, whose touch instantly disintegrates living matter on contact. 96 DEITIES OF THE MYTHOS Some accounts record Han appearing in shadow form and following a particular person for a number of days before manifesting fully before them. Presumably, on other worlds, the physical form is different yet draws from the local wildlife to a similar effect. Historically, the term Wendigo has been used as a name for Ithaqua and for those touched by the Old One. Powers Loathsome Aura: any humans within 100 yards/meters of the Skinless One find that their skin starts to itch. Hastur, he who is not to be named Sanity Loss: 1D10/1D100 Sanity points. I first created this book in 2004, updated i, Table of contents : Front CoverTitle PageCreditsAuthor CopyrightsTable of ContentsForewordIntroductionChapter 1: Unknowable: About the Gods of the Mythos Classifications Human Perceptions about the Mythos Using Mythos Gods in Games Designing Mythos Gods The Entries Deities by TypeChapter 2: Deities of the Mythos A B C D E F G H I K L M N O P Q R S T U V Y ZAppendix A: Pronunciation of Mythos NamesMonster Master SheetMinion Master SheetIndexContributor BiographiesBack Cover, 23169-H CTHU CTH LHU U LH U MYTHOS BESTIARY CTHU CTH LHU U LH U MYTHOS BESTIARY That is not dead which can eternal lie, And with strange aeons even death may die Within these pages are ancient secrets, whispered lore, and collected facts concerning the alien god-like terrors of the Cthulhu Mythos. Yog-Sothoth is the gate. When considering a design of your own, use the following questions to help guide you. Fighting 40% (20/8), damage 1D42 (minimum 1) Attach (mnvr) 40% (20/8), attaches to target, may attempt control (see above) Dodge 50% (25/10) Aura A persons skin crawls while in the presence of Atlach-Nacha, and one is likely filled with dread and a terrible foreboding as they comprehend they are no more than food for this great creature. Indeed, the King in Yellows agenda seems to be quite clear: to establish Carcosa across all things, which, in a sense, mirrors the corruption and decay embodied (perhaps) by the Unspeakable One. Those caught outside in the open during such weather must hang onto something or try to secure themselves lest they be gathered up by the wind and hurled skyward. Nyogtha appears to have few human worshipers, with no notable organized cult; however, solitary wizards and witches, and some covens, have been known to attempt summonings of the Old One in the hope of gaining magical knowledge or utilizing the entitys powers to perform acts of vengeance. Purchasers of physical products get the PDFs for free. hile the varied alien and other-dimensional races are terrifying, they are nothing before the might of the Great Old Ones, Outer Gods, and other unfathomable beings of the Cthulhu Mythos. When accommodating a petitioner, Yibb-Tstll may or may not cause its Touch of Wisdom power to operate (as decided by the Keeper). - V VORVADOSS (Elder God) Through a haze of silvery mist, the image solidified. Aura Sanity Loss: 1D6/2D10 Sanity points. This light burns cold and is death. Certainly, spates of missing young people and children may arouse suspicion, give the gods preference for the blood sacrifice of the young. If the monstrous aspect is destroyed, its constituent parts fall to the ground and the avatar fades from this reality. Immune to mundane weapons (incl. If true, one may suppose Idhyaa is bound by either Elder magic or cosmic forces, drifting slowly on the aether through space, and gives reason as to why the deity did not follow the other Old Ones in coming to Earth. In part, such areas are often the haunt of ghouls and this fact may be worth noting, as some ghoul communities seem to have taken the deity as their own, turning away from Mordiggian in favor of this living god that crawls among them. Typical hallucinations include the notion of being followed by dark and ominous faceless figures, being stalked by horrible monsters, or finding oneself lost in a desert, with Sanity losses incurred as though the hallucination were real. Thus, such folk cannot be reanimated, resurrected, or find new life through magic. Some scholars have named this cavern Alozar or Alaozar, which is believed to be one part of a subterranean city in which the servants of these Old Ones dwell. Sometimes, Trunembras music may drift into dreams, lodging in the mind and driving musicians to seek out the otherworldly composer-performer. The mist surrounding Han appears to emanate from its being. Hit Points: 160 Damage Bonus (DB): +16D6 Build: 17 Move: 20 flying Powers Create/Summon Nagae: at the cost of 5 magic points, 1D6 nagae appear where Cyegha desires. Such boons may materialize as cosmic wisdom, the gift of a spell or artifact, transportation, or some form of knowledge. Members meditate on the end of existence and, in time, seek out their own deathseither by the hand of another cult member or by attempting to summon their god. Members. The pre-historical record (such as it is) has accounts concerning the worship of bird-like deities, and most scholars agree that temples to Groth-Golka existed in ancient BalSagoth, Atlantis, and Hyperborea. If the Luck roll is successful, 1D10 damage is sustained. If an avatar, perhaps it is a physical manifestation of Cthulhus dreaming mind: a living embodiment of will. Weird Flame: grants the ability to send forth a burst of unearthly colored flame at a variable cost of magic points, able to inflict damage equal to the number of magic points invested, with a range of 5 yards/meters. Those who delve around ancient sites of Elder interest, including such prisons as hold Great Old Ones, may trigger or cause the eye of one or more of these beings to take note. Written by. Cult A brief summary of earthly and alien worship, and perhaps providing an idea of the scale of such devotion offered toward the entity. Other names: Quum-yaa, Star Mother, Yhd-ya. The power of the Yellow Sign is tangible and real, and one does not look upon it without good reason. Kiss: destroys the victims INT at a rate of 3D10 points per round. Ithaqua, the great wind-walker Sanity Loss: 1D10/1D100 Sanity points; 1/1D6 Sanity points to hear the Great Wind-Walkers howl on the North Wind. The Cult of Kukulcan (a Mesoamerican serpent deity) is sometimes associated with Yig, although some have decried this as wishful thinking and that this historical worship was at most akin to, rather than aligned to, Yig. While nothing can completely negate the pheromones or its fragrance, such equipment may award a bonus die to rolls to resist their effects. Encounters As a concept, Azathoth acts without reason, or at least a reason that humans can comprehend. Its arms are unnaturally long, being tentacular rather than human limbs. Oft times, a lone individual may be secretly guided by the hand of Nyarlathotep (perhaps via inspirational dreams, papers, a book, video, sound file, or similar) tempting them to construct a particular machine that can (unknowingly to them) be filled with the essence of the Tick Tock Man. Cult Armor None. Only sharks seem unaffected by this desire to flee and instead appear drawn to the area where Leviathan will appear. Its strike damage varies randomly, roll 1D6 to determine the strength of the attack: ZHAR & LLOIGOR (Great Old Ones) The shaman described them as, the Two in One, saying that each could not exist without the other. And, if true, one may assume that their eventual release will go some way toward signifying the time when Rlyeh will rise and Great Cthulhu shall be freed. Note that body armor provides no protection from this attack, but an intervening wall or embankment would safeguard against harm. Magic POW: 100 Magic Points: 20 Spells: Cloud Memory, Contact Moon-Beast (variant), Dominate, Mindblast, Send Dream, Steal Life (variant); others as the Keeper desires. 5 magic points: animals (already turned violently savage by its normal scream) may be directed to attack targets of Arwassas choosing. That many of these references feature a multi-headed creature most likely compares to Cthulhus numerous face tentacles, each of great size, and which could be mistaken for heads. TYPICAL PHYSICAL MANIFESTATION: BYATIS Note: characteristics are base level and may rise (along with hit points, build, and so on) with the entitys consumption of humans (see Bigger, above). If failing a POW roll, the urge to dance and cavort overcomes the rational mind, with characters entertaining such frolics until they pass out from exhaustion. These monster snakes are directed by Yigs will or that of the Old Ones servants and may be found guarding sacred sites or artifacts. Avatars may be created to provide a temporary physical tool with which to influence and interact with a particular place or species. Magic POW: 500 Magic Points: 100 Spells: Augury, Bestow Glimpse of Truth, Fist of YogSothoth; others dealing with time at the Keepers discretion. In this manner, can the cultist learn spells and useful information. Sanity Loss: 1D4/2D8 Sanity points to encounter Zoth Syra and/or Yoth Kala. The green eye in darkness sees all. Fighting Crush Seize (mnvr) Powers Duplication: may grant a small portion of its body mass to someone, which can then be grown into a spawn of Abhoth. Other mentions have been uncovered among Babylonian demonology, with incantations found to ward against Lilith, who was thought to prey upon women and children. Nihilistic in the extreme, such cults wish to make others believe that life is meaningless and that only through death can meaning be found. Well worth the cost and probably worth more than the asking price. Said to be written in the Ancient Tonguethis appearing to be a complex combination of Coptic and Greek, which is most likely used as a code to hide the books true meaningthe work is unattributed, although scholars have suggested the writer to have been the mysterious and elusive sorcerer Khut-Nah. UNIQUE BEINGS Some entities do not easily fall into a clear classification and may or may not be gods. Some may be particularly large or powerful individual beings that may appear or seem godlike to lesser races. Close proximity to Xada-Hgla makes the skin itch and causes adrenaline to flow, due to ones body sensing danger and gearing into flight or fight mode. Clearly, a warning for us to go no further lest we bring Basts anger and retribution on our heads. bullets) inflict minimum damage. Elemental damage (fire, water, Armor Specifies whether the entity possesses armor and its value; other immunities or vulnerabilities may be stated. Fighting Consume (mnvr) Dodge 70% (35/14), damage 1D4+1D4 or by weapon 70% (35/14), absorbed (see above) 45% (22/9) Armor None; Yolanda cannot be harmed by normal weapons; if the avatar is reduced to zero hit points, it transforms into a monstrous form (these vary and are subject to the Keepers design). In this respect, the appearances are short-lived and more akin to a supernatural event rather than a meeting with a deity. Those creatures/humans rebirthed all possess a mental with Yidhra. My scenarios werent always as successful as Id wanted, but a few did genuinely scare some people, and those are moments I shall treasure forever! bullets). Fighting 100% (50/20), damage 2D6 Grab (mnvr) 100% (50/20), held, damage 3D6 (see above) Crush (mnvr) 100% (50/20), damage 4D6 (see above) Swallow 60% (30/12), damage 1D6, then 5 points of CON and APP per round (see above) Armor None. Call of Cthulhu Malleus Monstrorum is Now Available in PDF